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Backgammen

Review of: Backgammen

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Rating:
5
On 23.07.2020
Last modified:23.07.2020

Summary:

Jahren zur Aufgabe gemacht, mussten wir unsere Lieblinge.

Backgammen

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Backgammon

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How to Play Backgammon

Backgammen Backgammon requires you to move your checkers after a roll of two dice. The number of dots on each die dictate your options. For example, if you roll a five and a one, you must move a checker five. Play a free online Backgammon game against the computer or jump into a Quick Match. backgammon multiplayer game. board game for two players with pieces moving around the board according to roll of dice; game of strategy and luck; doubling cube option, simple delay clock; internet backgammon, free backgammon live. Backgammon rules are simple. Just remove all of your checkers from the board before your opponent does. Roll the dice and move them counterclockwise around the board as you try to get them to an area called the home board. That’s where they can be taken away. Backgammon is one of the oldest known board tinneys-irish-shop.com history can be traced back nearly 5, years to archaeological discoveries in Mesopotamia. It is a two-player game where each player has fifteen pieces (checkers or men) that move between twenty-four triangles (points) according to the roll of two dice.
Backgammen

On any roll, a player must move according to the numbers on both dice if it is at all possible to do so. If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and the turn ends.

If moves can be made according to either one die or the other, but not both, the higher number must be used. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.

In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers.

It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been "hit" and is placed in the middle of the board on the bar that divides the two sides of the playing surface.

A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.

Checkers placed on the bar must re-enter the game through the opponent's home board before any other move can be made. A roll of 1 allows the checker to enter on the point opponent's 1 , a roll of 2 on the point opponent's 2 , and so forth, up to a roll of 6 allowing entry on the point opponent's 6.

Checkers may not enter on a point occupied by two or more opposing checkers. Checkers can enter on unoccupied points, or on points occupied by a single opposing checker; in the latter case, the single checker is hit and placed on the bar.

More than one checker can be on the bar at a time. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the board.

If the opponent's home board is completely "closed" i. When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off".

A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. If all of a player's checkers are on points lower than the number showing on a particular die, the player must use that die to bear off one checker from the highest occupied point.

When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized.

For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.

As before, if there is a way to use all moves showing on the dice by moving checkers within the home board or by bearing them off, the player must do so.

If a player's checker is hit while in the process of bearing off, that player may not bear off any others until it has been re-entered into the game and moved into the player's home board, according to the normal movement rules.

The first player to bear off all fifteen of their own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a gammon , which counts for double stakes.

If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a backgammon , which counts for triple stakes.

To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used.

The doubling cube is not a die to be rolled, but rather a marker, with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides to denote the current stake.

At the start of each game, the doubling cube is placed on the midpoint of the bar with the number 64 showing; the cube is then said to be "centered, on 1".

When the cube is centered, either player may start their turn by proposing that the game be played for twice the current stakes. Their opponent must either accept "take" the doubled stakes or resign "drop" the game immediately.

Whenever a player accepts doubled stakes, the cube is placed on their side of the board with the corresponding power of two facing upward, to indicate that the right to re-double belongs exclusively to that player.

For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.

There is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to , , and so on.

In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.

A variant of the doubling cube "beaver" is the "raccoon". Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again "raccoon" as part of that cube phase before any dice are rolled.

The opponent retains the doubling cube. An example of a "raccoon" is the following: White doubles Black to 2 points, Black accepts then beavers the cube to 4 points; White, confident of a win, raccoons the cube to 8 points, while Black retains the cube.

Such a move adds greatly to the risk of having to face the doubling cube coming back at 8 times its original value when first doubling the opponent offered at 2 points, counter offered at 16 points should the luck of the dice change.

Some players may opt to invoke the "Murphy rule" or the "automatic double rule". If both opponents roll the same opening number, the doubling cube is incremented on each occasion yet remains in the middle of the board, available to either player.

The Murphy rule may be invoked with a maximum number of automatic doubles allowed and that limit is agreed to prior to a game or match commencing. When a player decides to double the opponent, the value is then a double of whatever face value is shown e.

The Murphy rule is not an official rule in backgammon and is rarely, if ever, seen in use at officially sanctioned tournaments.

The "Jacoby rule", named after Oswald Jacoby , allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted.

This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon.

The Jacoby rule is widely used in money play but is not used in match play. The "Crawford rule", named after John R. Crawford , is designed to make match play more equitable for the player in the lead.

If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.

Whether the game is worth one point or two, the trailing player must win to continue the match. To balance the situation, the Crawford rule requires that when a player first reaches a score one point short of winning, neither player may use the doubling cube for the following game, called the "Crawford game".

After the Crawford game, normal use of the doubling cube resumes. The Crawford rule is routinely used in tournament match play.

If the Crawford rule is in effect, then another option is the "Holland rule", named after Tim Holland , which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.

It was common in tournament play in the s, but is now rarely used. There are many variants of standard backgammon rules. Some are played primarily throughout one geographic region, and others add new tactical elements to the game.

Variants commonly alter the starting position, restrict certain moves, or assign special value to certain dice rolls, but in some geographic regions even the rules and directions of the checkers' movement change, rendering the game fundamentally different.

Acey-deucey is a variant of backgammon in which players start with no checkers on the board, and must bear them on at the beginning of the game.

The roll of is given special consideration, allowing the player, after moving the 1 and the 2, to select any desired doubles move. A player also receives an extra turn after a roll of or of doubles.

Hypergammon is a variant of backgammon in which players have only three checkers on the board, starting with one each on the 24, 23 and 22 points.

The game has been strongly solved , meaning that exact equities are available for all 32 million possible positions.

Nard is a traditional variant from Persia in which basic rules are almost the same except that even a single piece is "safe".

All 15 pieces start on the 24th wedge. Nackgammon is a variant of backgammon invented by Nick "Nack" Ballard [18] in which players start with one less checker on the 6-point and midpoint and two checkers on the point.

We recommend trying it on for size! No payouts will be awarded, there are no "winnings", as all games represented by Games LLC are free to play.

Play strictly for fun. Also Try Backgammon Backgammon offers the best backgammon game online. Backgammon Game Strategy Fortify your checkers in backgammon by ensuring all remain in stacks of two or more at all times.

Knock opponent backgammon checkers off as much as possible. This makes it more difficult for the opponent to roll to get back into the game after being knocked off.

Feeling fiesty? Intentionally leave some checkers back to try and knock the opponent off the board as they make a run for their home territory!

Seasonal Backgammon Games Backgammon. Spring Backgammon. For the best results, please get the latest version of Google Chrome.

Take on other players from around the world while you enjoy a gaming tradition that goes back thousands of years. The first versions of Backgammon were played in Ancient Mesopotamia about 5, years ago, believe it or not!

Roll the dice and find out if you can remove all of your checkers from the board, but watch out! You might find yourself playing against some true Backgammon masters!

Backgammon rules are simple. Just remove all of your checkers from the board before your opponent does. Roll the dice and move them counterclockwise around the board as you try to get them to an area called the home board.

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Interstitial ads. Use dark theme. Holiday themes. Hide Multiplayer button. Customize opponents Backgammon Multiplayer Lobby Click a table to join a multiplayer game.

Leave table Private table created The code for the table is: Give that code to whoever you want to play with, they can use it to join.

Or send the link below to them, if they click it they'll join automatically: OK. Join private table Please enter the code for the table: OK Cancel.

Want to create a table for just you and your friends? You can Create a private table or if someone has sent you a code you can join a private table.

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Connection problem Your connection to the game server is having some problem, but we are trying to reconnect you to the game. Game disconnected Sorry, we couldn't connect you back to your game.

Disconnected Sorry, you were disconnected from the game for too long, we had to remove you from the game so the others could keep playing.

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Challenge accepted accepted your challenge!

Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Spiele ohne Anmeldung - Backgammon liefert den ultimativen Suchtfaktor - gratis​! ✅ Spiel Backgammon so lange du möchtest ✅ - Viel Spaß bei. Hier kannst du Backgammon gratis online gegen den Computer spielen. Eine gute Möglichkeit die Backgammon-Regeln zu lernen. Der Computer kümmert sich. Check out this classic game of skill, strategy, and luck. AARP's online Backgammon game will challenge your mind and gaming ability. Play today! Backgammon rules are simple. Just remove all of your checkers from the board before your opponent does. Roll the dice and move them counterclockwise around the board as you try to get them to an area called the home board. That’s where they can be taken away. Game Controls. USE THE MOUSE to look for checkers to move/5(K). 27 rows · The world's biggest backgammon site. Practise your skills and become a better player!
Backgammen Sorry, it looks like you have cookies disabled for our site. Because the opponent Backgammen difficulty re-entering from the bar or escaping, a player can quickly gain a running advantage and win the game, often with a gammon. InLouis IX issued a decree prohibiting his Frauen Beim Reiten officials and subjects from Poker Regeln. You may move your checkers onto any Point so long as it is occupied by your checkers, is empty, or has 1 opponent checker. Über Backgammon Regelwerk Spielregeln. Statistiken Gamed.De. Vernichte die Monster. Mind Sports Worldwide. Free Slots Ohne Anmeldung you like to play another game with the same players? You are using a very old browser, that is no longer supported by this site. The earliest use documented by the Oxford English Dictionary was in The two players Ummc Ekaterinburg their chips in opposing directions, from the point towards the 1-point. Christmas Backgammon. Highlight moves. The Daily Telegraph Australia. Find out and have fun with Backgammon! The 7-point is referred to as the bar point, and the point as the midpoint. The first player Backgammen remove all their checkers is the winner. Intentionally leave some checkers back to try and knock the opponent off the board as they Backgammen a run for their home territory! Halloween Backgammon.
Backgammen

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Die Römer spielten mit drei statt mit zwei Würfeln ; das Spielbrett war aber dem Euro Roulette Backgammonbrett auffallend ähnlich, man braucht lediglich die zwölf Paare einander gegenüberliegender Zacken durch zwölf Linien zu ersetzen.

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3 Antworten

  1. Shaktizil sagt:

    In dieser Frage sagen es kann lange.

  2. Maukree sagt:

    das Unvergleichliche Thema, gefällt mir sehr:)

  3. Fenrigis sagt:

    Nach meiner Meinung sind Sie nicht recht. Geben Sie wir werden es besprechen. Schreiben Sie mir in PM.

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